COD Cold War Zombies Trainer Source Help [C++ & Possibly UD]
Basically, for the past few days, I’ve been trying to make a Cold War trainer for zombies. I have decided to write the code in C++ so that I can safely get a handle to the game and essentially go undetected. Nonetheless, this code is a mess!
I have to give credit to Apxaey for the HijackingHandle source. I have gotten very little to no help when making this tool as I am quite new to the cheating scene. I also have to give thanks to JayKoZa for the publicized Cold War offsets. This project that I’ve made was inspired by GuidedHacking, Null, and other “cheat-developing” channels. My main issues are: threading the functions so that they perform simultaneously when called for and reading/writing memory.
However, there is no guarantee that this code works!
I am simply asking for help and hopefully this source can guide others trying to create a simple trainer for Cold War as well.
Also for anyone getting errors with the HijackingExistingHandleFunction, just change it to an OpenProcess function when called to in the main function.
Some of the features (as of now) include:
– God Mode
– Infinite Ammo
– Unlimited Points
– Rapid Fire
– Super XP
Here’s a simple video of the UI that I made (again I am unsure if these features even work).
Github Link: https://github.com/blazn420/BLAZN-Cold-War-Trainer.git
User Interface Video: https://gyazo.com/1266f8e60ca1f89aef01dfdf9346bcf9
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